Trends in EFL technology and educational coding: A case study of an evaluation application developed on LiveCode

Suwako Uehara, Edgar Josafat Martinez Noriega - The availability of user-friendly coding software is increasing, yet teachers might hesitate to…

Training learners to use Quizlet vocabulary activities on mobile phones in Vietnam with Facebook

Phuong Tran - Mobile phone ownership among university students in Vietnam has reached almost 100%, exceeding that of Internet-capable desktop…

Apps and EFL: A case study on the use of smartphone apps to learn English by four Japanese students

Emily Mindog - This study explores, describes and analyzes the utilization of smartphone apps by four Japanese university students to…

Sustaining motivation for Japanese kanji learning: Can digital games help?

Dallas Nesbitt, Amanda Muller - Educational digital games are often presented at Technology in Language Education conferences.